Eva Munnich, 3D artist The CreativeMindClass Blog

Aug 6, 2022

Eva Munnich is an animator and illustrator based in London. As a visual artist, she draws cute, 2D/3D-animated characters. She was a film student at art school in Germany as well as worked on all kinds of animation-related projects. After experiencing the absence of any creative challenges, Eva actively sought new opportunities to expand her wings. Three year ago, Eva traveled to London to discover its striving and vibrant art scene and decided to go into the realm of illustration and character design.

Below , you can learn about how Eva changed her path and find out specifics about her unique X-Files animation she worked together with Phil Brookes.

About seeking challenges and changing directions for your career.

Prior to my move to London in 2017 I was in a small town in Germany working as an After Effects animator. While there weren't many challenges to my creativity and my abilities slowed down quickly and I was really annoyed.

Moving into London and getting to know the wonderful animation folks here gave me a huge motivational boost. I felt like: "Damn, I'm running with cool kids right now - better crank up my skills. "

Eva Munnich

After visiting the 2019 Pictoplasma conference, I decided to enter the community of eccentric character designers. It became clear very quick that my characters perform best when they're in 3D and I'm still learning that's hard, but extremely rewarding!

My work was noticed by the folks of Greenhouse Animation, and now I'm represented as a director by them.

Bootsdude, Tardigrade and Big hug in 2020.

Concerning the X-Files project, and the secrets of disappearing socks

One of the very first project for clients that I created with my brand new-found style was my Covered by Lemonade clip.

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Lemonade Insurance approached me to create a work to accompany their regular Instagram artist collaboration. Because the company is an insurer of content and the concept of adorable household items in trouble immediately occurred to me. It was then that the X-Files project came to life.

I spent the last winter lockdown watching all the x-files. So, involving an abduction from the past was intuitive. However, all of the characters needed to be in the same spot to be in the same spot to close the animation loop so none of them could actually get abducted - this is the reason I got the idea to have the washing machine open and the one pink sock fly towards the UFO.

While creating the UFO and giving it little legs, I realised how everything would get sucked into. The UFO has lost its sock and is now regaining it!

I find that creating a good story best involves combining diverse things that may seem incompatible initially. In order to make something surprising occur and give unanimate objects personality through sticking silly faces on their surfaces is what's most enjoyable to me!

It is covered by Lemonade, 2021

Concerning the workflow for animation

My process always begins with sketches of the characters and an outline of the story. I turned it into an animatic for Lemonade to convey the concept as well as the time. After that, I jump to Cinema 4D and model all my characters. Also, this is where I experiment with materials and make style frames.

When the animation created in Cinema 4D is done, I move to After Effects for compositing and finishing touches. The pink light beam, for example, is done with After Effects.

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About the sound effects and working together with Phill Brookes

It was the first job I worked on with sound engineer, Phil Brookes, and he really took it to the next level! His contribution elevates the clip into the next level, and ties everything together perfectly! This was a fantastic task to complete and I'm looking forward to make many more like this one!

We've talked to Phil about the process of creating sounds to be used in the X-Files project. Read the interview by Phil Brookes.

At the moment I'm learning more methods to rig characters and create beautiful textures using Cinema 4D and Redshift. I experiment with combining 2D animation with 3D, and am excited to find out where my character design journey takes me next!

cute 3D art
Coverager banner illustration, 2021

Ideas for visual artists on how to change your career path

Some suggestions I have anyone who wants to alter directions:

  1. Discover which method suits your needs best and learn about it! Motion design can feel as if you have to be aware of everything in every program there is. It's just not feasible.
  2. Be serious about your oddness and do not minimize the significance of it. Your uniqueness is yours. Your voice, your style and creativity are unique.
  3. Take your time and embrace your ideas. Whatever's going on in your head take it on and create the most of it!

We're awestruck by the visual art, her creative direction she's on, and the changes she's made. We at CreativeMindClass we believe that creators are able to make paths that resemble Play-Doh to make them stunning. We're loving to see ambitions and courageous people succeed. Thank you for telling your story, Eva!

Go to Instagram to see new 3D animated characters as well as to follow Eva's future work. You can explore a larger collection of her works on her website.

Lady in a fruity hat Boi and dog in 2021

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